
A True Crime Simulator — Volume I
You are Detective Partridge, investigating the disappearance of a missing girl at a run-down trailer park at the end of a gravel road. Piece together the mystery of what happened to Abbey Pullman by cross-examining the residents of the trailer park and searching for clues.
Lurks Beneath — Trailer
Talk Like a Detective
Type your own questions. Investigate how you want. There are NO dialogue trees. What they will tell you, what they will deny, and what they emotionally cannot face yet are all subject to change.
They Do Not Recite Scripts
They hold secrets. And they will not say what they do not know. Push them with evidence you find, or inconsistencies in their stories. Watch composure crack — or earn trust. Ask the characters ANYTHING you want.
Investigate Like It Matters
The trailer park holds secrets to discover just as much as the characters do. Learn as much as you can to confront the suspects with evidence and expose the truth of what happened to Abbey Pullman.
The Suspects
Chuck Pullman: a father who will not leave his campfire until his daughter comes home. Daisy Brichard: the sweetest grandmother imaginable, baking for when Abbey gets back. Desmond Lloyd: a paranoid man nobody believes. He may be right about everything.
No dialogue trees — powered by a local, offline LLM






About the Developer
Completely solo developed by one person. Morph is a Los Angeles-based musician, filmmaker, and game developer working under the umbrella art project MorphLand. Lurks Beneath is his latest self-published game.
Press Kit
Genre
True Crime Simulator / Mystery Horror
Engine
Unity · Local LLM (Llama 3.1 8B)
Platform
PC (Mac & Windows) / Steam & itch.io
Release
Jan 12, 2027
Languages
EN
Developer
Solo Dev — MorphLand
Press Contact
morph@morph.land
Note: This game contains generative AI in the form of NPCs responding to the player's actual input. The game loads a local, offline LLM (Llama 3.1 8B), and a combination of code architecture and LLM interaction makes each response unique and in line with story lore. Generative AI was not used to create the game — it is a gameplay mechanic.